احصل على الترقيةلإخفاء كل الإعلانات
المشاركات: 1   تم الزيارة من: 18 users
15.12.2012 - 02:10
An idea I had is for the units to have a value, similar to Critical hit, that calculates the chance theyll hit the unit in the stack with the highest attack instead of the highest defence. This could increase the tactical possibilities and diversify units further, and give some realism to the use of air strikes. It could be low for most units and higher for bombers. You'd then have to nerf and twiddle with the air units a litt, but I think it'd be cool.
تحميل...
تحميل...
atWar

About Us
Contact

خصوصية | شروط الخدمة | لافتات | Partners

Copyright © 2024 atWar. All rights reserved.

انضموا إلينا على

أنشر الكلمة