29.10.2024 - 16:36 Calradia Atwar 1267 AE: Competitive Version Based on an alternate timeline from the original M&B game series Calradia is a fictional continent and the main setting of the Calradian map series. There are currently 3 presets for this map in being the: "Eastern", "Western", and the large "Full" version of the continent. Settings Calradia Atwar: 1 Alliance Max The winning conditions are annihilation. Starting funds are non-changeable Rare units are set to HIGH. Rules Rules must be followed strictly. Breaking it might result in ban. -No wall-fucking, no trespassing T1 -No unconsented ally-capping. -Sea-walling with land units is strictly prohibited Game Mechanics -70 Turns = 4 Turns = 1 Year -Capitals: Faction capitals are worth a large amount of Income, reinforcements and have access to special units. They are also in bolden on the map background for easy identification. -Trade system: Across the sea, you will find cities named "Trade Hubs" these hubs have a worth anywhere from 250$ - 600$. The sea raider factions' main goal is to maintain control of respective trade and disrupt enemy trade whilst funding allies inland. -Rare unit crisis: There are rare crisis units that can give the player a medium to huge debuff when attacking any city. These units will have high attack high crit and low hp. It is best to suicide these units as quick as possible.
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